After about a month of on and off development I am proud to say that GameGuy is good enough to release. With the help of my kids in the QA department we were able to get the game to a point where I felt confident enough to install it locally on my Linux box.
This version has five different worlds and just enough fun.
I have now opened the code repo to public so you can also run it, or play around with coding in Godot engine.
With all things there are still bugs, but I really think the majority of the code base is semi stable.